Postgraduate Diploma in Technical Direction for Computer Animation Production
This 2-year part-time Springboard+ course aims to enable students to become competent in the more artistically-focused disciplines within computer animation and produce graduates with the range and depth of technical and artistic skills necessary to become future technical, character, or environment artists, animators, modelers, sculptors and riggers as well as project managers and animation producers.
Important notice about this course
January 2021 Intake (Open for applications from October 2020)
THIS IS A SPRINGBOARD+ FUNDED COURSE.
Course subject to final validation approval.
If you are unemployed and in receipt of a jobseekers payment (including Farm Assist and Qualified Adults ofWorking Age) you are NOT eligible for two-year ICT Conversion courses.
You can find more information on Springboard by clicking here.
The course aims to enable students to become competent in the more artistically-focused disciplines within computer animation and produce graduates with the range and depth of technical and artistic skills necessary to become future technical, character, or environment artists, animators, modelers, sculptors and riggers as well as project managers and animation producers.
A capstone project module, undertaken in the third and fourth semester of the programme, will enable students to consolidate this knowledge and gain practical experience in the skills necessary to manage, develop and evaluate a substantial software-based project. The competencies outlined will be further developed and enhanced through participating in a formal work placement module at the end of the second semester of the programme.
The proposed course will be delivered in part-time blended mode (80% online, 20% face-to-face) and will be ideally suited to those who cannot commit to full-time study. The programme is targeted at upskilling and reskilling those in employment and in particular those that are under-employed or whose job has become obsolete due to technological advances.
Online learning will be supported using the Institute's online Virtual Learning Environment (Moodle, http://moodle.dkit.ie). For face-to-face learning attendance is required on the Dundalk Institute of Technology (DkIT) campus one Saturday per month. Online learning will take place in the evening using the Zoom platform. This flexible delivery model is being adopted to ensure that every opportunity is given to potential applicants to participate in the proposed course, particularly in the context of upskilling for those in employment.
Please note: This programme is funded for eligible applicants via Springboard+ 2021.
- 3D Modelling and Animation
- Mathematics (Mathematics for Computer Graphics)
- Programming for Computer Graphics
- Programming for Immersive Environments
- 2D and 3D Character Animation
- Digital Sculpting and Digital Painting (the digital workflow for sculpting and painting)
- Advanced Visual Effects for Film and Television (creative and technical processes involved in producing digital assets)
- Sound Design for digital content (technical and aesthetic aspects of designing, producing and sourcing sound for digital media)
- Group Animation Project
- The Art of Storyboarding (technical and aesthetic aspects to designing, producing and sourcing visual material for storyboards
- Work placement
This course is delivered using a blended learning approach with weekly interactive and hands-on classroom-based sessions supported by independent and online learning.
Please note that these arrangements may be subject to changes due to the Covid-19 situation.
Graduates of the course will have a detailed knowledge and understanding of both the creative, developmental and programming strands within the 3D computer animation discipline and will be skilled in the use of a range of 3D animation applications. Graduates choosing a 3D Animation career will have an understanding of all aspects of a multi-disciplinary 3D animation team and will be equipped to follow career paths such as:
- Texture Artist
- Visual Effects Artist
- Lighting Artist
- Project Manager
A fee of €830 applies to this course (Springboard subsidised) payable by the 28th February 2021.
The entry requirements for the programme are as follows:
- An Honours Bachelor Degree (NFQ Level 8) (or other internationally recognised equivalent), in the field of study of Art, Design, Computing or Engineering.
- An approved Portfolio of relevant Art Work.
Applicants who do not meet the academic entry requirements but who have significant relevant experience in the technology or media sectors can apply under the Instituteâ€™s Recognition of Prior Learning (RPL) policy that allows
recognition of both formal and informal learning, non-accredited personal and professional education and work based learning.
Applicants for whom English is not their first language must have a minimum level of English equivalent to IELTS 5.5.
Applicants may be required to attend for interview.
To apply for this programme via the Springboard+ scheme, you must meet the eligibility criteria (click to read) in addition to the minimum entry criteria listed above.
|School||School of Informatics & Creative Arts|
|Department||Visual and Human-Centred Computing|
|Fees||€830 (Springboard subsidised)|
|Starting Date||January 2021|