Department of Visual and Human-Centred Computing

The Department of Visual and Human-Centred focuses on the creative design, implementation and evaluation of interactive computing systems in which the central focus is the user experience, potentially encompassing different social, cultural, political and organisational contexts.

The programmes of study and research focus in the Department address the design and theoretical aspects of human-centred interactive systems and the software development skills required to build such systems.

Dr Martin Mc Hugh,
Head of Department of Visual and Human–Centred Computing 

Courses

Postgraduate Diploma in Immersive Technology

Course Type: Postgraduate, Springboard Study Mode: Full-Time Duration: 1 Year Level: 9
New
School of Informatics & Creative Arts

BSc in Augmented and Virtual Reality

Course Type: Undergraduate Study Mode: Full-Time Duration: 3 Years Level: 7 CAO Points: 144
School of Informatics & Creative Arts

BSc (Hons) in Augmented and Virtual Reality

Course Type: Undergraduate Study Mode: Full-Time Duration: 4 Years Level: 8 CAO Points: 307
School of Informatics & Creative Arts

BSc (Hons) in Computing in Software Development

Course Type: Undergraduate Study Mode: Full-Time Duration: 4 Years Level: 8 CAO Points: 302
School of Informatics & Creative Arts

BSc (Hons) in Computing in Games Development

Course Type: Undergraduate Study Mode: Full-Time Duration: 4 Years Level: 8 CAO Points: 311
School of Informatics & Creative Arts

BSc (Hons) in Computing with English Language

Course Type: Undergraduate Study Mode: Full-Time Duration: 4 Years Level: 8
School of Informatics & Creative Arts

Postgraduate Diploma in Technical Direction for Computer Animation Production (Part-time)

Course Type: Flexible & Professional Study Mode: Part-Time Duration: 2 years, part-time Level: 9
New
School of Informatics & Creative Arts

Questions?

  • Dr Martin Mc Hugh
  • Head of Department of Visual and Human-Centred Computing