BA (Hons) in Audio and Music Production
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Course Overview
Develop the creative and technical skills needed to succeed in today’s music and audio industries. Students will learn how to record, produce and shape sound using industry-standard technology in professional studio environments.
Through modules in musicality, theory and production techniques, develop the ability to capture, refine and manipulate audio with confidence. From studio recording and mixing to sound design and post-production, this course equips students with the skills required across the full audio production process.
Audio production is inherently collaborative, and this is reflected in the design of the course. Students will work alongside other early-career creatives to produce music releases, videos, live broadcasts, showcase events and multimedia.
Graduates will develop a strong portfolio of practical work, the experience of working in creative teams, and the technical expertise needed to bring ambitious artistic projects to life.
There is no audition process or need to play an instrument for this course.
What makes this course different
Extensive Production Facilities
Our extensive facilities include a Recording Studio Suite (4x Audient equipped control rooms with isolation booths and large central performance room), Electronic Music Production Studio and Mastering Studio, amongst others. Learn more about the facilities
Excellent Career Opportunities
80% of graduates are in employment after 6 months of graduating. (DkIT/HEA Graduate Survey)
Opportunity to Study Abroad
In Year 2, students have the opportunity to study abroad for one semester.
Understanding the Industry
Audio and music production are central to many of today’s creative industries. From music and film to podcasts, games and live events, audio professionals play a key role in shaping how audiences experience sound across a wide range of media.
As gaming, immersive media, streaming platforms and live entertainment continue to expand, the demand for skilled audio specialists continues to grow. At the same time, sectors such as technology, conferences, corporate events and digital media increasingly rely on high-quality audio and multimedia production to communicate ideas and engage audiences.
This course is designed to prepare students for this evolving industry. Through a combination of creative practice, technical training and collaborative projects, students develop a varied and balanced set of skills, allowing them to work confidently with sound across a range of professional contexts.
Career Opportunities
Music Production
- Record/Music Producer
- Recording Engineer
- Mixing Engineer
- Mastering Engineer
- Composer
- Studio Manager
Audio Production
- Video Game Audio Implementation
- Audio Programmer
- Television & Film Sound Production Audio
- Audiovisual Postproduction Specialist
- Sound Designer/ Foley Artist
- Radio Producer
Live & Event Production
- Live Sound Engineer (FOH/ Monitor)
- Live Broadcast Engineer
- Audio Visual Technician
- Event Technician
Other Fields
- Audiology
- Music Journalism
- Instruction/Tuition
- Acoustics
- Audio Forensics
Graduates work at
Course Delivery and Modules
The course is delivered through a combination of lectures, tutorials, and practicals with a highly applied focus on ‘hands-on’ skills. Music theory and keyboard skills tuition are built into the course, which generally adopts a ‘from the ground up’ approach.
- Microphone Applications
- Properties of Sound
- Digital Audio Workstations
- Core Musicianship 1
- Academic Writing and Research Skills
- Music Content Analysis
- Instrument Recording Techniques
- Studio Environment
- Core Musicianship 2
- Mixing Fundamentals
- Live Sound 1
- Intro to Production
- Sound Synthesis
- Audio Signal Processing
- Piano & String Arrangement
- Production Project 1
- Location Sound & Foley
- Vocal Production
- Live Sound 2
- Songwriting
- Production Project 2
- Electronic Music Production
Electives:
- Semester Abroad
- Audio Industries
- Embedded Audio Systems
- Broadcast AV
- Industry Experience in Creative Arts (6 Weeks)
- Intermediate Mixing
- Live Sound 3
- Audio Plugin Development
- Production Project 3
- Practice Based Research
- Advanced Mixing
- Culture, Society & Popular Music
- Sonic Arts
- Sound Design & Implementation
- Major Project (Part 1, year-long)
- Analog Studio Methods
- Mastering
- Creative Entrepreneurship
- AV Postproduction
- Major Project (Part 2, year-long)
Work placement
In Year 3 students undertake a 6 week industry work placement where they gain important contacts within the industry to help them in their future careers.
Education Progression
Students can apply for postgraduate opportunities at DkIT and elsewhere. Postgraduate opportunities in DkIT include:
MA in Creative Practice New course
Fees and Funding
Please find information on fees and funding here: www.dkit.ie/fees
Entry requirements
Standard entry requirements apply.
- Standard Requirements for Leaving Certificate Applicants
- Standard Requirements for UK/NI Applicants
- Standard Requirements for QQI-Further Education Applicants
- Mature Applicants: Minimum of 23 years of age on January 1st of year of application
Recent CAO points
How to apply
Apply on CAO
All standard entry first-year applicants must apply for entry through the CAO. See Important application dates for CAO and information for specific applicant types below:
Advanced Entry & Transfer Applications
Advanced Entry is for applicants who have previous educational achievements and/or work experience and want to be considered for direct entry into year 2, 3, or 4 of a course. This includes students looking to transfer to DkIT from another Higher Education provider.
International Application (non-EU)
International Applicants (not from or living in the EU) can apply through an agent or directly to DkIT to study this course.
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Disclaimer: All module titles are subject to change and for indicative purposes only. All courses are delivered subject to demand and timetables are subject to change. Elective Module options will only run subject to student numbers. The relevant Department will determine the viability of each elective module option proceeding depending on the number of students who choose that option. Students will be offered alternative elective modules on their programme should their preferred elective option not be proceeding. Award Options for Common Entry Programmes: The relevant Department will determine the viability of each award option proceeding depending on the number of students who choose either option. If the numbers for one of the Award options exceed available places, students for this option will be selected based on Academic Merit (highest grades).