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MSc in Computing in Computer Animation

Course Points
90
Course Duration
2 Years
Course Level
Level 9
Course Places
15 Places
Course Start Date
Tuesday 12th September 2023

Two great reasons to consider this course

  • Study from anywhere, this course is delivered 100% online
  • This is a conversion course so ideal for anyone with an unrelated level 8 qualification looking to transition to the Computer Animation industry.

Course Summary

Develop skills in the technical aspects of computer animation and graduate with the range and depth of knowledge necessary to become a future Computer Animator, 3D Visualiser, CG Generalist, and Pipeline Supervisor within the computer animation and games sectors. The online flexible mode of delivery allows you to study at times that suit your schedule, from any location (with internet access).

Important notice about this course

AWAITING SPRINGBOARD 23/24 ANNOUNCEMENT

This course is supported by Springboard+. You can find more information on Springboard by clicking here.


If you are unemployed and in receipt of a jobseekers payment (including Farm Assist and Qualified Adults of Working Age) you are NOT eligible for two-year ICT Conversion courses.

The aim of this programme is to provide students with the knowledge, skills and competencies to design and develop digital assets for computer animation production and to evaluate and manage these assets in a production pipeline. The course is developed with the support of a range of companies and organisations working in the field of animation production.

The ever-expanding animation industry requires graduates with the necessary technical knowledge and transferable skills to work within the Digital Animation Production sector in Ireland and beyond.

Semester 1

  • Software Engineering
  • 3D Animation and Game Engine Pipeline
  • Character Animation
  • Data Analytics for Computer Graphics

Semester 2

  • Software Engineering
  • 3D Animation and Game Engine Pipeline
  • Narrative Scene Composition and Prototype, Character, and Visual FX

Semester 3

  • Software Engineering
  • 3D Animation and Game Engine Pipeline
  • Research Skills for Product Development
  • Procedural Content Generation Pipeline

Semester 4

  • Final Project

This course will run online over 3 nights per week for 4 semesters with classes taking place in the evenings between 6 pm and 10 pm as follows:

Tuesday 6pm-10pm,
Wednesday 6.30pm to 8.30pm
Thursday 6.30pm to 8.30pm
(subject to change)

Course taught using an online learning approach, this course provides a balanced learning experience that is both a structured and flexible learner experience for students which makes it ideal for students in active employment. 

The computer animation industry in Ireland is thriving and our computer animation graduates are well regarded within the industry. Graduates of this course can become a future Computer Animator, 3D Visualiser, CG Generalist, and Pipeline Supervisor within the computer animation and games sectors.

€940 (Springboard Supported) payable by 31st October 2023

  • A minimum Second-Class Honours (2.2) in Computing from a recognised third level institution, or equivalent qualification in a cognate discipline,

or

  • A minimum Second-Class Honours (2.2) Higher Diploma in Science in Computing (or similar) Level 8 award.

This online, part-time course, would be ideal for anyone currently in full-time employment wishing to enter the field of Computer Animation.

As this course is a conversion course, candidates with a level 8 qualification in unrelated disciplines can apply for this programme

Dr Martin Mc Hugh (Head of Department of Visual and Human-Centred Computing)
Phone: +353 42 9370281
Email: Martin.McHugh@dkit.ie

Fiona Maguire (Administrator, Department of Visual and Human Centred Computing)
Phone: +353 (0) 42 93 70280
Email: Fiona.Maguire2@dkit.ie

Course ID DK_IVCAP_9
Course Type Springboard, Postgraduate
Study Mode Part-Time
Level 9
Duration 2 Years
Fees €940 (Springboard Supported)
Starting Date Tuesday 12th September 2023
School School of Informatics & Creative Arts
Department Visual and Human-Centred Computing
Credits 90
Awarding Body Dundalk Institute of Technology
Delivery Method Online

Disclaimer: All module titles are subject to change and for indicative purposes only. All courses are delivered subject to demand and timetables are subject to change. Elective Module options will only run subject to student numbers. The relevant Department will determine the viability of each elective module option proceeding depending on the number of students who choose that option. Students will be offered alternative elective modules on their programme should their preferred elective option not be proceeding. Award Options for Common Entry Programmes: The relevant Department will determine the viability of each award option proceeding depending on the number of students who choose either option. If the numbers for one of the Award options exceed available places, students for this option will be selected based on Academic Merit (highest grades).