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Creative Arts Research Centre

The Creative Arts Research Centre at Dundalk Institute of Technology brings together researchers from music and media and aims to form synergies between the arts and humanities and innovative technologies without undermining the integrity of core disciplines.

Creative Arts Research Centre at Dundalk Institute of Technology

The Creative Arts Research Centre at Dundalk Institute of Technology (DkIT) unites researchers from music and media to foster synergies between the arts, humanities, and innovative technologies while preserving core discipline integrity.

All research aligns with the educational mission of DkIT's School of Informatics and Creative Arts, reflecting a diverse range of dissemination and external collaborations aimed at benefiting society and local communities.

The Centre is dedicated to enhancing its cultural impact, attracting funding, and making research accessible to the community.

Theme 1: Creative Arts Practice

This research theme sees musicians, artists and creative practitioners as leading contributors to research productivity and excellence around practice-led innovation and the development of creative work and art for new contexts.

The research is disseminated through a range of forms including performances, recordings, media production, exhibitions, installations, community arts practice, and software development, as well as more traditional modes including conference presentations and publications in relevant academic and popular books and journals. This theme recognises that members of the research centre as creative practitioners are leading contributors to research productivity and excellence around practice-led innovation and the development of creative work and art for new contexts.

This strand includes a number of research areas from across the disciplines of music and creative media, including:

  • Composition

    Research in composition involves the exploration of advanced composition techniques and the acquisition of the analytical and critical skills necessary for self-evaluation and the development of the student’s individual voice and style. Many researchers at DkIT are celebrated composers across a range of genre and utilising traditional and technologically informed approaches to composition and dissemination.

  • Performance

    The relationships between performance, research and scholarship in drama, theatre and performance studies have been of critical importance to researchers at DkIT. Performance as Research includes the development of a range of documentation, discussion and analysis which draws readers attention to the innovations presented in the performance practice, what they mean for the field in which the practice takes place, and when, where, how and why they are likely to be useful to other artists and scholars working in this field. Performance Practice may be defined as the active making and sharing of practice where creativity is seen as mode and practice as method. Research in Performance is further subdivided into the study areas of major genres, and is as limitless as the number of music genres available.

  • Community Arts Practice

    Community arts in Ireland are now a well-established and growing aspect of Irish cultural life, reflecting an increasing concern for inclusiveness and broader public access to the arts. In recent years considerable development has taken place in both the public and voluntary sectors. The opportunities for research and employment for graduates in this field are considerable and growing. Community arts workers use a range of art forms, including visual arts, theatre, dance, music, carnival arts and film to engage and collaborate with different community groups where there are social, cultural or environmental issues to be addressed. The work varies considerably between the facilitation and sometimes delivery of creative projects and more administrative responsibilities, depending on the role. The Research Centre at DkIT provides a unique and ideal interdisciplinary expertise to engage with Community Arts Practice. 

  • Media Production

    Media production is a core component of both research and teaching and learning within DkIT. Research in the area of media production aims to re-contextualise traditional media and art-form practices for emerging technological, cultural and service contexts. It explores new approaches to production processes and the use of digital technology in contemporary media art practices including Animation, Film, Audio, Radio, Photography, Design and Writing.

Theme 2: Media, Culture, Community and Society

Research in this theme seeks to go beyond commenting on or reacting to what is emerging. Instead researchers investigate and create experiential, critical and non-discursive forms that engage with  pressing issues around the media, culture, community and society. Gender, Arts and Society is a notably rich area of research in the work of centre members.

Areas of research interest and expertise within this theme include:

  • Identity and Place

  • Gender (representations, culture, power,)

  • Media representations

  • Media and Urban spaces

  • Convergence online/offline

  • Creative Communities

  • Social Media

  • Popular Music and society

Theme 3: Creative Industries and Future Technologies

The Creative Industries are recognised as a significant area of growth by the Government and the European Union. This sector is experiencing rapid development and represents an expanding area in terms of graduate employment and research. The constant advancement of Digital Technologies has meant that the nature of interaction and communication is persistently changing. With these changes come challenges as well as opportunities that need to be investigated and understood. Research in this theme focuses on the practical and theoretical implications of emerging technologies for both the user and the designer. Emphasis is placed on the connection of real and virtual spaces and exploring the possibilities of that future technologies may afford us. Opportunities exist for creating new products, new systems, new approaches, setting new standards and developing new thinking on how people, labour and society may evolve in the digital age. This rapidly expanding domain requires a focus which is more open than traditional and a willingness to explore new opportunities, which may not be part of the current research practice. The research conducted in this theme contributes significantly to the ongoing development of the north east region of Ireland as a cluster for the Creative Industries and Innovation in Future Technologies. It has also informed the development of numerous modules and programmes within the School of Informatics and Creative Arts.

Embracing music, science computing, and engineering, Music Technology is an area concerned with technology-based research and activity in sound and music. Research interests in Music Technology are many and varied and reflect the interdisciplinary nature of the subject. Areas of research interest and expertise include: Musical Pattern Matching, Music Programming & Modelling, Computational Musicology, Music Information Retrieval, Music Software Development, Assistive Music Technology, Technology in Music Education, Algorithmic Composition, Interactive Systems and their Musical and Therapeutic Applications, Acoustics & Psychoacoustics, Digital Signal Processing, Audio Circuit Design, Recording, Editing and Production and Electroacoustic Composition.

Embracing music, science computing, and engineering, Music Technology is an area concerned with technology-based research and activity in sound and music. Research interests in Music Technology are many and varied and reflect the interdisciplinary nature of the subject.

Areas of research interest and expertise include:

  • Musical Pattern Matching

  • Music Programming & Modelling

  • Computational Musicology

  • Music Information Retrieval

  • Music Software Development

  • Assistive Music Technology

  • Technology in Music Education

  • Algorithmic Composition

  • Interactive Systems and their Musical and Therapeutic Applications

  • Acoustics & Psychoacoustics

  • Digital Signal Processing

  • Audio Circuit Design

  • Recording, Editing and Production and Electroacoustic Composition

Theme 4 :Musicology and Ethnomusicology

The study of music is fundamental to our academic mission at DkIT and is an integral component of our programmes in the School of Informatics and Creative Arts. Musicology and Ethnomusicology are embedded in our undergraduate programmes, popular areas for postgraduate research, and inclusive of much of the ongoing research and publications by staff. Research in this area is historical, aesthetic and empirical. It involves critical interpretation and analysis of all genres of music in their wider cultural, political, sociological and artistic contexts. It covers classical musicology and ethnomusicology as discrete disciplines while expanding consideration of these into the area of significant overlap and fallout within contemporary music. With the developing revision of community, genre-specific, sub-cultural, regional and national identities in the world, musics have become the ultimate definers of preference and place. Research in this area is musicologically rigorous, and investigates forms of music expression, repertoire and cultural values in the contexts of revival, popularisation and globalisation.

Musicology encompasses a comprehensive range of disciplines including music theory and analysis, critical editing and the historical and social study of music. It encourages students to investigate research methods, explore critical, analytical and creative approaches to music research, develop independent thought and engage in critical thinking. The study of musicology introduces students to the fundamental principles of research in music and allows them to develop a variety of skills and approaches that they can apply to a range of research topics.

Researchers within the centre are also eagerly exploring new avenues and directions in musicology including physiological indicators of emotion as interaction channels with artistic applications. Engaging with music production and its associated technologies, the musicology of record production and the relationship between music and emotional state this project explores the use of sensors as an interaction channel with creative applications, principally through the development of installations and interactive audio-visual works. This area pioneers new avenues for musicological enquiry that integrates new technologies and modes of analysis.

At a time when concepts of identity are changing rapidly and their relationship to local community, concepts of nationhood and religion are in flux, ethnomusicological study engages with and informs our understanding of societal change and the role of cultural pursuits in the lives of all people regardless of age, gender, social class, ethnic background or nationality. The ethnomusicological study of folk and traditional musics is arguably the most contemporary of music research, engaging with cultural aspects of 'post-Tiger Ireland' in a wider European and global context. Recent work from the Centre for Research in Music at DkIT includes a book on the Irish harp that deals with the politics of identity and gender roles in Irish society and a study on music in post-boom contexts for Irish traditional music and its relationship with socio-economic patterns and opportunities. Forthcoming research engages with issues of the (re)presentation of Irishness through music, song and dance, as well as the relationship between music and tourism, a key element in the rehabilitation of the Irish economy, and the role of women in music.

Ethnomusicological research at DkIT has often focused on the study of Irish traditional music but with an increasingly international perspective, enhanced through the development of global networks of academics. To date, some research undertaken by researchers at DkIT has focused on the music and poetry connected to the Oriel region. Recent concerts by the DkIT Ceol Oirghialla Traditional Music Ensemble informed by this research have celebrated the unique cultural heritage of Oriel, including Ó Riada sa Gaeity, Radharc ó na Sléibhte, Imirce an Cheoil, Ómós do Josephine Keegan and Ceolta Cruit. Further research has focused on the wider contexts for Irish traditional music in Ireland and internationally, including cross-cultural comparison and incorporating a variety of ethnomusicological perspectives. A number of research projects are currently being undertaken that explore a diverse range of areas in Irish traditional music, from the study of 19th century manuscripts, the role of women in Irish traditional music and the significance of festivals in Irish traditional music today. 

Recognising that social justice underpins applied musicology, researchers in the centre are increasingly engaged in research in Applied Musicology that has benefits beyond the Institute. Community Music activities and related research are based on the premise that everyone has the right and ability to make and create musics. It is a vital and dynamic force that provides opportunities for participation and education in a wide range of musics and musical experiences and acts as a counterbalance and/or complement to formal music institutions and commercial music concerns. Community Music also provides opportunities to construct artistic and culture-specific personal and communal expressions of artistic, social, political, and cultural concerns. It encourages and empowers participants to extend and develop music in the community. Applied Ethnomusicolgy and Community Music activities create job opportunities in the cultural sectors, and enhance the quality of life for communities. Research in community music contributes to inclusivity and the societal vision of the Institute by fostering sustainable arts practices whilst encouraging entrepreneurship in graduates. In all these ways Community Music activities can complement, interface with, and extend formal music education structures.

Staff are currently engaged in a range of musicological and ethnomusicological research projects, present regularly at national and international conferences and have published widely. There are very close connections between the research undertaken by staff and their undergraduate teaching and postgraduate supervision.

Theme 5: Creative and Aesthetic Pedagogies

Education is related to most areas within the disciplines of music and creative media. The development of research expertise in the field of education includes the creation of new methodologies characterised by theoretical innovation and new practical approaches. Research in this theme focuses on extending our understanding of how people acquire, develop creative skills and innovation. In recent years, researchers from across the disciplines of music and creative media have engaged with teaching and learning, games based learning and creative and aesthetic learning through their home institution and through interaction and collaboration with other institutions across Europe.

Many of our previous postgraduate dissertations have been based on music education and pedagogy-related areas. The development of research expertise in the field of education includes the creation of new methodologies characterised by theoretical innovation and new practical approaches. A formal partnership with Music Generation which has been established by the Institute will involve a high level of pedagogical research on vocal and instrumental teaching and the development of a master’s programme in this area of applied practice-based research.

A number of staff have undertaken MA qualifications in Teaching and Learning with projects that are discipline specific and contribute to the development and sustainability of research in music and creativity.

Areas of research interest and expertise include:

  • Innovative Methodologies for education,

  • Creative collaboration,

  • E-learning,

  • Research methodologies (practice-based research, phenomenology, ethnographies, narrative analysis)

  • Game-Based Learning (GBL)

Theme 6: STEAM

STEAM explores creative approaches to engaging students in science, technology, engineering, arts and mathematics.

Researchers in the Creative Arts Research Centre have been involved in two Erasmus+ funded projects exploring Creative and Aesthetic Learning and STEAM education with partners from Belgium, Holland, Norway, Portugal and the UK. We have attended and facilitated workshops at International STEAM week at AP University in Antwerp, Belgium and presented at an international STEAM conference in Porto, Portugal, as well as the Global Science Opera ‘Moon Village’ in 2017.

At home, the STEAM team at DkIT have been involved in a number of SURP (Summer Undergraduate Research Programme) projects both in discipline-specific projects (topics in music and science) as well as projects which have coalesced into STEAM projects. The STEAM projects, which occurred in summer 2017 and 2018 involved DkIT students from two different departments within the institute: Department of Creative Arts, Media and Music and Life and Health Science. For both years a team of four students from the two departments had the opportunity to work on an interdisciplinary project decided upon by the students themselves. The overarching aim of the projects was to develop creative resources for a wide range of audiences to assist the communication of critical scientific and social issues. 

In 2017 SURP project students developed a workshop and associated resources aimed at primary school students “Space Cadets-Life on the Moon” which aimed to explore what we need to live on earth and how that could be transferred to the moon. 

In 2018 SURP project students developed a range of resources around the theme of “Pollinators” which could be used in a primary school setting as well as other settings such as community groups. 

Both the resources developed from the 2017 and 2018 SURPs have been used for a variety of STEAM outreach and community engagement activities: Science Week workshops 2017, 2018, 2019; Pollinators STEAM workshop as part of International STEAM week, Antwerp, Belgium, November 2018; Creative Ireland Library project with local schools September-November 2019.

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