Diploma in Composing for Games
This 1-year part-time course will develop the graduate’s skill in core game music composition areas as well as more specialist areas such as game audio middleware, game engines, sound design, game design and sound implementation.
Important notice about this course
This course offers students the opportunity to enhance their level of compositional knowledge, theoretical understanding and practical skill. The course will develop the graduate’s skill in core game music composition areas as well as more specialist areas such as game audio middleware, game engines, sound design, game design and sound implementation.
Game Design lecturers on this course have direct industry and aim to prepares students for work in a modern game audio practice. Students will be expected to independently complete a major project which will contribute significantly to their overall grade. Students will carry out practical game audio production in our labs and studio, use game audio middleware, develop interactive music systems in order to gain an understanding of the behaviour of dynamic game audio and the practical skill sets to design solutions to game audio challenges.
This course is made up of the following modules:
- Composition for Games: Methods and Techniques
- Game Concept Design
- Game Audio Industry
- Sound Synthesis
- Game Audio Middleware
- Audio for Games
- Sound Design
- Sound Implementation
- Major Project
- Work Placement
The course runs 3 full days a week for one academic year.
Graduates from this course will be equipped to find employment within Ireland's fast growing games design and games development sector. Roles will centre on their specialist contribution to the music and sound aspects of games.
Total Fee is: €3,610.00
The fee is payable in 3 instalments as follows:
- Instalment 1: €200 is payable upon application (This is non-refundable if you are made an offer of a course place.)
- Instalment 2: €1,605 is payable to confirm your acceptance of a course place.
- Instalment 3: €1,805 is payable at the start of Semester 2 in January 2019.
Six passes in the Leaving Certificate, including Mathematics and either Irish or English and either one Higher Level Grade C3, or a minimum of 200 points.
A level of qualification equivalent to the above considered under the Institute’s Recognition of Prior Learning policy.
Applicants must display some prior musical knowledge. Applicants who do not have a formal music qualification (i.e. degree in music or equivalent) will be interviewed.
Applications are invited from students from diverse music backgrounds and who have experience in a range of areas in music to include performance, technology, composition etc. Those with an interest in composition may submit a portfolio of their work.
Graduates may work in production, performance, design and composition branches of the music industry. As well as developing knowledge in composition, middleware, and game audio design, it will improve management and employability skills or enhance your position if currently employed in the public service or private industry.
In contrast with the more general music production BA courses elsewhere, this course places more emphasis on game audio design.
|School||School of Informatics & Creative Arts|
|Department||Creative Arts, Media and Music|
|Awarding Body||Dundalk Institute of Technology|
|Starting Date||Autumn 2018|
How to Apply
For any queries, please contact:
Department of Creative Arts Media and Music, DkIT
+353 42 9370270